Social Wearables
Wearable tech deployed in the BattleStarGalactca LARP and written Designing Future Social Wearables with Larp Designers in CHI 2018
Learn moreHere is my resume. Go ahead and download it. It is just an overview of my work in one page but if you wanna know more keep browsing this website.
Learn moreMy projects are spread across so many different domains. Ranging from wearable technology, VR/AR to Deep Learning, AI and HTN planning stuff so feel free to check them out here.
Learn moreI do have some hobbies. If you wanna know me better, check out this stuff.
Learn moreHere are my top projects. I am currently working on some of them and others are my favorites. Check them out and tell me if you think any interesting fact about them.
Wearable tech deployed in the BattleStarGalactca LARP and written Designing Future Social Wearables with Larp Designers in CHI 2018
Learn moreFiguring out WHAT it MEANS to be SOCIAL in VR? and giving design guidelines to the designer of Mozilla that aligns with the openness of the web.
Learn moreScene Sampler is a collaborative game for two, meant to enhance social experience. Showcased at Indiecade 2017 and Come Out and Play(NY)
Learn moreHow could we design technologies that afford playful, social and embodied interactions with and through food? Initial work being presented at DIS 2018.
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