Projects

Check out what I have been working on!

Highlights

This section contains some of my projects. There are some that I haven't mentioned here yet but I am currently adding them. Each project here is mostly done with collaboration with other people as they grew bigger. It's always fun to work with so many people as it is a great way to understand the same concept throgh a different lense.

My projects are ranging from Virtual Reality, Wearable Technologies, Human Computer Interaction, Artificial Intelligence and also really new field like Human Food Interaction so be sure to check them out.

Social Wearables

Wearable tech deployed in the BattleStarGalactca LARP and written Designing Future Social Wearables with Larp Designers in CHI 2018 Learn more

Social VR

Figuring out WHAT it MEANS to be SOCIAL in VR? and giving design guidelines to the designer of Mozilla that aligns with the openness of the web.

Learn more

Scene Sampler

Scene Sampler is a collaborative game for two, meant to enhance social experience. Showcased at Indiecade 2017 and Come Out and Play(NY)

Learn more

Anihilaarg and Close readings of Alexa

Created a rude chatbot using Google Speech API and also a demonstration of close readings of Alexa.

Learn more

Beat Net

A rhythm game which is fun and with amazing sounds. DOWNLOAD (Windows build)

Learn more

Human Food Interaction

How could we design technologies that afford playful, social and embodied interactions with and through food? Initial work being presented at DIS 2018.

Learn more

Virtual Pet

Goal is to create an AI for virtual pet in a shared VR environment to encourage prosocial interaction, both person-to-person and person-to-pet.

Learn more

Pubg Simulator

Created 2 AI agents playing a simulator which follows a similer gameplay like Player Unknown's battlegrounds by Hierarchical Task Network .

Learn more

Facilitation of VR for Architects

ser Research and analysis of the data collected from the architects that determines how VR can help an architect communicating to their colleagues as well as clients.

Learn more

Billboard top100 data vis

A giant interactive discoball displaying 50 years of Billboard chart data with sentiment analysis of lyrics in VR.

Learn more

Sandbox of Memory

Story of a person who migrated from Pakistan to India in 1947, which you listen to by interacting with the memorabilia in VR. Showcased in Digital Arts and New Media Annual exhibition.

Learn more

Graveyard Escape

A game with wearable tech where you can get to be crow and cat and also narrative with the theme of Spookiness.

Learn more

Armor Game

The inspiration of this game is a visit to Metropolitan Museum of Arts specifically Armor's section and creating custom armor for the project

Learn more

Hawkeye

A Computer Vision project where we have recreated Hawkeye that is used by so many sports with Kalmal Filtering.

Learn more

Dissolve Shader

This project was done as part of learning interactive computer graphics. I have created a Dissolve shader and intergrated OpenGL with BulletPhysics.

Learn more