Social Wearables
Wearable tech deployed in the BattleStarGalactca LARP and written Designing Future Social Wearables with Larp Designers in CHI 2018 Learn more
Check out what I have been working on!
This section contains some of my projects. There are some that I haven't mentioned here yet but I am currently adding them. Each project here is mostly done with collaboration with other people as they grew bigger. It's always fun to work with so many people as it is a great way to understand the same concept throgh a different lense.
My projects are ranging from Virtual Reality, Wearable Technologies, Human Computer Interaction, Artificial Intelligence and also really new field like Human Food Interaction so be sure to check them out.
Wearable tech deployed in the BattleStarGalactca LARP and written Designing Future Social Wearables with Larp Designers in CHI 2018 Learn more
Figuring out WHAT it MEANS to be SOCIAL in VR? and giving design guidelines to the designer of Mozilla that aligns with the openness of the web.
Learn moreScene Sampler is a collaborative game for two, meant to enhance social experience. Showcased at Indiecade 2017 and Come Out and Play(NY)
Learn moreCreated a rude chatbot using Google Speech API and also a demonstration of close readings of Alexa.
Learn moreA rhythm game which is fun and with amazing sounds. DOWNLOAD (Windows build)
Learn moreHow could we design technologies that afford playful, social and embodied interactions with and through food? Initial work being presented at DIS 2018.
Learn moreGoal is to create an AI for virtual pet in a shared VR environment to encourage prosocial interaction, both person-to-person and person-to-pet.
Learn moreCreated 2 AI agents playing a simulator which follows a similer gameplay like Player Unknown's battlegrounds by Hierarchical Task Network .
Learn moreser Research and analysis of the data collected from the architects that determines how VR can help an architect communicating to their colleagues as well as clients.
Learn moreA giant interactive discoball displaying 50 years of Billboard chart data with sentiment analysis of lyrics in VR.
Learn moreStory of a person who migrated from Pakistan to India in 1947, which you listen to by interacting with the memorabilia in VR. Showcased in Digital Arts and New Media Annual exhibition.
Learn moreA game with wearable tech where you can get to be crow and cat and also narrative with the theme of Spookiness.
Learn moreThe inspiration of this game is a visit to Metropolitan Museum of Arts specifically Armor's section and creating custom armor for the project
Learn moreA Computer Vision project where we have recreated Hawkeye that is used by so many sports with Kalmal Filtering.
Learn moreThis project was done as part of learning interactive computer graphics. I have created a Dissolve shader and intergrated OpenGL with BulletPhysics.
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